Team Vivat
We create games we want to play.
herrroman
Mgr. Roman Lipka
Producer
From childhood, he reviewed video games. During his first years at FMK, he worked as a copywriter and idea maker at the advertising agency This is Locco. Subsequently, as an energetic Student Brand Manager with the subtitle Media Matador at Red Bull Slovakia. Afterward, already at UK, with a micro team, he released the mini-game Vivat Sloboda thanks to the Fair Foundation O2. Currently, he popularizes science and technology at the Centre of Scientific and Technical Information of the Slovak Republic and, as a doctoral student, also game design at the Academy of Performing Arts. The main thing is that he manages to lead a team creating one of the most anticipated Slovak games.
macicka
Jakub Molitor
Unity 3D developer
Programmer with 8 years of experience. He started as a full stack web developer, but shortly after that he started to develop games, which he is still doing to this day. For the Ministry of Education of the Slovak Republic he prepares virtual exhibitions in the OpenGL library. He holds a certificate from Aptech University for successfully completing his programming studies.
_mithy_
Bc. Samuel Potisk
Unity 3D developer
He has always been an avid technophile and computer gamer. He was originally the sole Unity developer on the Vivat team. He went to the Czech Republic to study at Charles University in Prague and began to devote himself to his heart's passion - video games. He started creating projects in C# and smaller video games in Unity. He built on his experience of creating 3D graphics in Blender and started using Substance Designer, a program for procedural texture creation. This allowed him to create smaller game titles for himself in his spare time. He understands the game, which will guarantee a balanced gaming experience of Vivat Slovakia.
bign369
Mgr. Dominik Lopušný
Lead 3D Artist
He has been interested in game-ready 3D models since he was a kid, the first ones he created for Counter-Strike maps that were played on his portal dedicated to CSk. After studying multimedia, he started his studies at the Faculty of Mass Media Communication in Trnava. He recently completed it, and the play served as his master's practice. His passion remains 3D modelling in 3Ds Max, Autodesk Mudbox and Blender. He is fresh into the Vivat core team thanks to a long-standing asset delivery relationship.
Marsie
BA (Hons) Miroslava Koutná
Cutscene designer & Environment artist
As a graduate of the University of Game Development in Falmouth, UK, Mirka brings a fresh perspective to the world of conceptual art, game design, and narrative. While working on cutscenes and the game environment for the Bratislava map in Team Vivat, she is continuing her master's studies in indie game development. Prior to this project, she released two student VR games, Whitefall and C.L.O.U.D. Hunters, which have received The Rookies awards.
DieloTai
Jakub Dielo
Character design
During high school, he embarked on the path of graphic design through self-study of Blender and Photoshop. Throughout his life, he has worked in various creative industries for many clients from all over Slovakia, including design, video production, architectural visualization, and copywriting. He is passionate about gaming, and it has been his dream for a long time to work in a game studio. Currently, he works on several game projects as a Game Designer and populates Bratislava for Vivat Slovakia.
lukas0582
MgA. Lukáš Holocsy
Sound design
During the Film Academy of Miroslav Ondříčku in Písek (FAMO) he went through all the processes connected with film sound, i.e. Master of Sound, Field recording, Boom operating, Sound design, Foley and so on. He is currently working in a post-production studio focusing on sound. He has done sound post-production for feature films, TV series, audiobooks, dubbing for Disney and Netflix, and video games such as Kingdom Come: Deliverance.
ivan8065
Ivan Mitter
Automotive design
He is very interested in cars and computer games. Ideally a combination of the two. Since he was eager to drive local vehicles that weren't in the games, he started to create them. The production of vehicle modifications is mainly practiced in the GTA and Euro Truck Simulator series of games. In the days of San Andreas multiplayer, he founded the popular game server GTA ČSSR. His pace at Blender in producing unique period cars is killer. He is currently studying to be a computer network mechanic.
mejtus
Matúš Černák
Mission designer & 3D Artist
Matúš is studying Graphic Design of Digital Media in Nové Zámky. He has been playing games since he was a child, with the Mafia series being his favorite. Curiosity about gaming led him to explore how these illusions actually work. That was just a step away from experimenting with developing his own games. There were a few, albeit unsatisfactory attempts, but it brought him a new discovery - 3D modeling. Despite his young age, he has been dedicated to 3D graphics since 2018, during which he was his own teacher. Clearly, it was the right path, as he models high-quality models of Bratislava buildings for Vivat Slovakia.
capt.aren
Bc. Jaromír Miko
3D Artist
Jaro works on creating 3D exteriors and visualizations in Blender and managing the Xboxer gaming portal, which also keeps him in regular communication with gaming distributors. He holds Microsoft ExpertZone and WLB Academy certificates from the prestigious advertising agency Wiktor Leo Burnett. It has been part of the Vivat Slovakia project since its beginning. He has read several books on the architecture of Bratislava and is actively interested in the period of the 90s. years.
michal805
Michal Slavkov
3D Artist
Michal from Zvolen is studying Multimedia Technologies at the University of Žilina. He has been actively involved in modeling with Blender software for several years. Working on a computer game, he says, has been a dream since he was in elementary school. Since before university, in his free time, he competed in Karate, so he has no trouble pushing himself to quickly model and texture buildings.
simi_urminska #4342
Simona Urminská, B.S.B.A.
Level design
After completing interior design school at the Design Academy, she has been working on 3D interior visuals. As an active and knowledgeable resident of Bratislava, she guides tourists around our capital city free of charge as part of Be Free Tours.
.dovek
Ing. Miloš Ujmiak
3D Artist
He has been an avid gamer all his life and has toyed with the idea of learning to code for just as long. So he created smaller games for himself in Unity3D. After graduating from the Slovak University of Technology in Bratislava with a degree in load-bearing structures of buildings, working in structural engineering and one trip to Norway, he finally took the plunge at the age of 30. It didn't take long for a combination of Blender and Unity to come his way, and after a year and a half of studying and deciding which way to go, Blender won out. He is on his way to fulfill his dream and pursue a career in game development.
tea8511
Mgr. Terézia Kováčiková
Sound design
A fresh graduate of FMK with a Master's degree in Theory of Digital Games, whom you may know from the Vivat Streda series. As part of her studies, she gained skills in game development, creating graphic concepts, but her primary focus became musical design. Over the past few years, she has produced music and sound effects mainly for smaller games and game jams. She filled Vivat Slovakia with her own music for an ice cream truck and an autodrome.
Molotov cocktail#6457
Michal Jakabčic
3D Artist
Currently, our young Mišo is dedicated to creating 3D game assets and textures in programs like Blender and Photoshop. Games like Mafia or Red Dead Redemption absorbed him so much that he dreamed of becoming a game developer. He admired their story, details, and cohesive atmosphere, which these mega-titles exuded. He began implementing his plan as early as elementary school through small Unity projects and simpler 3D models. When the opportunity arose to contribute to the creation of Vivat Slovakia, he didn't hesitate for a second and wrote to the Vivat team. Today, Mišo models more complex objects for Vivat, such as train carriages, cranes, or the iconic television tower.
newmagnus
Damián Krúpa
3D Artist
Alongside attending a school for the physically challenged, he taught himself GIMP through sheer willpower and patience until he progressed to designing game levels in Source SDK. Fueled by a desire to create large-scale games, he spent years striving to improve his skills in Blender. When he finished vocational school, he offered his abilities to the Vivat team, where he creates dozens of 3D models of Bratislava buildings. Damián is a shining example that with determination, one can overcome any obstacle.
sergiusrg
Sergiu Camberea
2D artist & Foreign contacts establisher
The Vivat Slovakie planting can also interest enthusiasts from other post-Soviet republics. Sergiu from Romania, who knows his way around the wild 90s, decided to help the project. years more than empathize. After high school philology, he studied law and media at the Babeș-Bolyai University of Cluj Napoca. He led the direction and promotion of major GTA mods such as GTA3D, GTA LC01 and Vice City Beta Edition, where he gained valuable contacts in the modern community. His varied focus also defines him in his artistic work for Vivat, for which he draws dozens of unique collector's stamps spread across virtual Bratislava.
Andrej Supek#4233
Andrej Supek
3D Artist
He got his first computer around 1989 when he was 4 years old. He watched his father's first DOS commands and learned to start games on his own. He spent his free time playing video games, and the computer became a part of his life, but he also managed to run around outside and experience youth away from the screen. It has always been his dream to create his own video game. He was interested in graphics from an early age and drew in programs like Corel. Later, he became acquainted with Blender through tutorials. At the beginning of the year, he decided to use his graphic knowledge and wrote to the Vivat team. Today, he creates some of the most complex 3D models for Vivat Slovakia.
Dzej.rou #1823
Mgr. Jaroslav Večerik
VFX
He has been working in 3D graphics since 2013. His primary focus is on Blender software, which he started with in high school. Later he worked in editing and post-production of audiovisual works. He worked on simulator video games at a studio in Bratislava using Autodesk Maya. These days, he's turned his focus to VFX in NukeX. He completed the COMPOZITIVE + course under the guidance of Vlad Valovic.